- Brief Overview -
A well-presented and very detailed Survival spawn (could also be used for SkyBlock or Hubs)
A main spawn area, multiple places for NPC's, a crates plugin area, enchantment area, nether portal, events area, Jobs signs area and food farm.
If you purchase this resource - before implementing into your server I'd advise you disable leaf decay either by setting the randomTickSpeed gamerule to 0, or if on Spigot/Paper using WorldGuard (/rg flag <region> leaf-decay deny).
- Design #1 -
Spoiler: Main Spawn Area
Spoiler: Jail
Spoiler: Community Chests
Spoiler: Portal/Pond (was originally a /rtp portal)
Spoiler: Crates
Spoiler: Pig Farm
Spoiler: Nether Portal | Enchanting/Crafting Area
Spoiler: JobsReborn Signs
Spoiler: Staff Area
- Design #2 -
Spoiler: Main Spawn Area
Spoiler: Jail
Spoiler: Community Chests
Spoiler: Portal/Pond (was originally a /rtp portal)
Spoiler: Crates
A well-presented and very detailed Survival spawn (could also be used for SkyBlock or Hubs)
A main spawn area, multiple places for NPC's, a crates plugin area, enchantment area, nether portal, events area, Jobs signs area and food farm.
If you purchase this resource - before implementing into your server I'd advise you disable leaf decay either by setting the randomTickSpeed gamerule to 0, or if on Spigot/Paper using WorldGuard (/rg flag <region> leaf-decay deny).
- Design #1 -
Spoiler: Main Spawn Area
Spoiler: Jail
Spoiler: Community Chests
Spoiler: Portal/Pond (was originally a /rtp portal)
Spoiler: Crates
Spoiler: Pig Farm
Spoiler: Nether Portal | Enchanting/Crafting Area
Spoiler: JobsReborn Signs
Spoiler: Staff Area
- Design #2 -
Spoiler: Main Spawn Area
Spoiler: Jail
Spoiler: Community Chests
Spoiler: Portal/Pond (was originally a /rtp portal)
Spoiler: Crates